15#include <core/gp_core.h>
35static inline struct neko_logo neko_logo_cat = {
39 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
40 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0,
41 0, 1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0,
42 0, 1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0,
43 0, 1, 2, 1, 3, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 2, 1, 0,
44 0, 1, 2, 1, 2, 1, 2, 2, 1, 2, 2, 2, 1, 2, 1, 3, 1, 0,
45 0, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0,
46 0, 1, 2, 2, 2, 2, 2, 3, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0,
47 0, 1, 2, 2, 2, 2, 2, 3, 1, 3, 2, 2, 2, 2, 2, 2, 1, 0,
48 1, 3, 3, 2, 2, 2, 2, 2, 2, 1, 3, 2, 2, 2, 2, 1, 2, 1,
49 1, 3, 3, 2, 2, 4, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 1,
50 1, 3, 2, 2, 2, 4, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 1,
51 0, 1, 2, 2, 2, 4, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1, 0,
52 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 3, 1, 1,
53 0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 0, 0,
54 0, 1, 0, 0, 1, 3, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 1, 0,
55 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0,
70static inline struct neko_logo neko_logo_text = {
74 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,
75 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0,
76 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 0, 0, 0,
77 0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0, 0, 0, 0, 0,
78 0, 0, 0, 0, 0, 0, 1, 2, 1, 3, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0,
79 0, 0, 0, 0, 0, 0, 1, 2, 1, 2, 1, 2, 2, 1, 2, 2, 2, 1, 2, 1, 3, 1, 0, 0, 0, 0, 0, 0,
80 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0,
81 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 3, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0,
82 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 3, 1, 3, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0,
83 0, 0, 0, 0, 0, 1, 3, 3, 2, 2, 2, 2, 2, 2, 1, 3, 2, 2, 2, 2, 1, 2, 1, 0, 0, 0, 0, 0,
84 0, 0, 0, 0, 0, 1, 3, 3, 2, 2, 4, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 1, 0, 0, 0, 0, 0,
85 0, 0, 0, 0, 0, 1, 3, 2, 2, 2, 4, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 1, 0, 0, 0, 0, 0,
86 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 4, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0,
87 0, 0, 0, 0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 3, 1, 1, 0, 0, 0, 0, 0,
88 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0,
89 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 3, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0,
90 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
91 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
92 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
93 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
94 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
95 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
96 4, 4, 4, 0, 0, 1, 1, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0,
97 4, 4, 4, 0, 0, 1, 1, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0,
98 4, 0, 0, 4, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,
99 4, 0, 0, 4, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,
100 4, 0, 0, 4, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,
101 4, 0, 0, 4, 0, 0, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1,
105void neko_logo_render(gp_pixmap *pixmap,
struct neko_logo *logo, gp_size y_off,
int dark_theme);